0.26 Update Now Available


Hey everyone,

So before you get too excited, 0.26 is what was going to be released as 0.24.1b, we just decided to call it 0.26 as we're trying to line up the build numbers between channels. This update is purely technical improvements, addresses both crashes in 0.24.1 fully and sets things up for the upcoming 0.30 builds. Read more about that below.

Changelog:

Uses a new versioning scheme.
Starting with 0.26, both the Public and Patreon releases on any given month will share an identical version number. Essentially, the version number will no longer reference how much content the build includes as it has done and will instead refer to the version of the engine and code, as is a more typical way of handling versioning. The Channel (Public or Patreon) will be included in the version number for easy identification. 

Includes the new file compatibility system.
This system cleans up and removes files and folders within the Sileo directory which are known to be problematic or depreciated. This specifically fixes a crash with the Model-Based Renderer for users with very old Ren'Py shader files left over from the 0.1X series of Sileo releases and will otherwise clean up a few unwanted files and folders saving space and potentially resolving a few weird issues.   

Adds Save File support for >= 0.30 versions of Sileo.  
All 0.3X+ releases of Sileo will render ALL 0.25a and earlier versions of Sileo save files incompatible, however 0.26 and future 0.2X versions of Sileo will still be able to read these files and will produce files containing additional data providing more rich functionality in 0.3X+ version save screens and allowing these saves to be reconstructed and used in 0.3X+. If you want to be able to use your existing save data once 0.30 releases, you will need to overwrite them in 0.26 or future 0.2X releases. Updates Ren'Py to 7.4.6 Stable 0.25a and 0.24.1a were built on a nightly version of Ren'Py which specifically addressed one of the crashes users were experiencing. 0.26 replaces this with a stable update which may fix some issues with those builds.  

0.26 also includes other minor fixes and improvements.

Also note: Itch App Users
These builds mark the first builds uploaded with Itch.io's Butler tool, which should reduce the size of future updates! Our 0.30 update which is forthcoming has been redesigned to be far more efficient with this system, so the reduction in size will get a lot better when that launches, but for now, next months update should at least be a little bit smaller!

Files

Sileo - Tales of a New Dawn - 0.31 Public: Windows 497 MB
Version 0.26 Jun 21, 2021
Sileo - Tales of a New Dawn - 0.31 Public: Linux 967 MB
Version 0.26 Jun 21, 2021
Sileo v0.60 Public - Mac OS 275 MB
Version 0.26 Jun 21, 2021
Sileo v0.60 Public - Android 286 MB
Version 0.26 Jun 21, 2021

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Comments

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is the curent end the end?

Tais route isn't finished yet! More content releasing very soon

So, just to be sure, this is a update only in mechanics and bug-fixing, not a update related to the story (like a route, new character or stuff like that)

(+1)

Yes. But tomorrow's update has content. Stay tuned

I love the games you guys make! It's amazing how polished free-to-play games can be. Also, I'm curious to see if I can experience more of the game as a Patreon patron. Or get to experience the new version faster, and I can't wait to join the sponsors!

(+1)

Thank you for your feedback. Yes, our Patrons get new content a month before that content arrives here on Itch.io, along with some other neat perks! 

When is tai's next update

July 2nd.

Wondrous. ♡